Courses:

Introduction to Design Inquiry >> Content Detail



Study Materials



Readings

Amazon logo When you click the Amazon logo to the left of any citation and purchase the book (or other media) from Amazon.com, MIT OpenCourseWare will receive up to 10% of this purchase and any other purchases you make during that visit. This will not increase the cost of your purchase. Links provided are to the US Amazon site, but you can also support OCW through Amazon sites in other regions. Learn more.


LEC #TOPICSREADINGS
01aMetaphors We Design and Compute ByAmazon logo Lakoff, G. "The Contemporary Theory of Metaphor." In Metaphor and Thought. Edited by A. Ortony. Cambridge: Cambridge University Press, November 26, 1993, pp. 202-251. ISBN: 0521405610.

Coyne, R. "Computers, Metaphors, and Change." Arq 1 (1995): 62-67.

Travers, M. D. "Metaphors and Models for Computation." Chapter 2 in Programming with Agents: New Metaphors for Thinking about Computation. PhD dissertation, Media Arts and Sciences, MIT, 1996.
(you can skim section 2.2.3)

Optional Readings

Amazon logo Agre, P. E. Computation and Human Experience (Learning in Doing: Social, Cognitive and Computational Perspectives). Cambridge: Cambridge University Press. 1997. ISBN: 0521386039. (go through chapter 2 "Metaphor in practice" and chapter 3 "Machinery and dynamics" excerpt)
01bMetaphors We Design and Compute By (cont.)
02aSilent GameHabraken, N. J., M. Gross, et al. Concept Design Games. Book One: Developing. Massachusetts: Massachusetts Institute of Technology, 1987, pp. 1-1 - 1-7, 2-1 - 2-15, 3-1 - 3-11.

———. Concept Design Games. Book Two: Playing. Massachusetts: Massachusetts Institute of Technology, 1987, pp. 0-1 - 0-5, 2-1 - 2-10, 3-1 - 3-8.

Reddy, M. J. "The Conduit Metaphor: A Case of Frame Conflict in Our Language about Language." In Metaphor and Thought. Edited by A. Ortony (1993). Cambridge: Cambridge University Press, 1979, pp. 165-201.

Wittgenstein, L. Preliminary Studies for the "Philosophical Investigations": Generally Known as the Blue and Brown Books. New York: Harper Colophon Books, 1958, pp. vii-xvi, 77-89.
02bSilent Game (cont.)
03aDesign, Rules, and CognitionAmazon logo Mitchell, William J. The Logic of Architecture. Design, Computation and Cognition. Cambridge: MIT Press, 1990, pp. 131-181. ISBN: 0262631164.

Amazon logo Nagakura, T. "Shape Recognition and Transformation" In Electronic Design Studio. Edited by Malcolm McCullough, William J. Mitchell, and Patrick Purcell. Cambridge: MIT Press, September 10, 1990, pp. 149-170. ISBN: 0262132540.
03bDesign, Rules, and Cognition (cont.)
03cDesign, Practice, Education, GrammarsAmazon logo Schön, Donald A. Chapters 1-3 in Educating the Reflective Practitioner. Josey-Bass, February 1, 1990, pp. 1-79. ISBN: 1555422209.

Knight, T. W. "Shape Grammars in Education and Practice: History and Prospects." International Journal of Design Computing 2, 1999-2000.
04Evolutionary Computation: Algorithms Red in Tooth and ClawRead in the Order Given Below

Schoenauer, M., and Z. Michalewicz. "Evolutionary Computation" Control and Cybernetics. Special Issue on Evolutionary Computation 26, no. 3 (1997): 307-338. [A good overview of the different branches of evolutionary computation. Skim the technical parts.]

O'Reilly, U., et. al. "Agent-GP: Agent-Based Genetic Programming for Design." Paper Presented at the 2001 Genetic and Evolutionary Computation Conference [GECCO]. July 7-11, 2001, San Francisco, California, USA.

Sims, K. "Evolving Virtual Creatures." Computer Graphics. Annual Conference Series, (SIGGRAPH '94 Proceedings), (1994): 15-22. (PDF)

Optional Readings

Koza, J. R. "Survey of Genetic Algorithms and Genetic Programming." In Proceedings of 1995 WESCON Conference. Piscataway, NJ: IEEE. 1995, pp. 589-594.
05aVisual CalculatingAmazon logo Minsky, M. The Society of Mind. New York: Touchstone, 1985, pp. 133-135. ISBN: 0671657135. [Read sections 13.1, 13.2, 13.3 (Reformulation, Boundaries, Seeing and Believing)]

Stiny, G. "New Ways to Look at Things." Environment and Planning B: Planning and Design. Anniversary Issue, 1998, pp. 68-75.

Knight, T. W. "Shape Grammars." In Environment and Planning B: Planning and Design. Anniversary Issue, 1998, pp. 86-91.

Excerpt from Cope, D. "Artificial Intelligence and Artificial Creativity." In Virtual Music. Cambridge: MIT Press, 2001, pp. 323-324.

Excerpt from Bamberger, J. S. "Developing Musical Structures: A Reflective Practicum." MIT Faculty Newsletter 17, no. 1 (Sept/Oct, 2004). [Comments about the music fundamentals course Bamberger has taught at MIT for many years.]
05bVisual Calculating (cont.)
06aDigital FabricatingAmazon logo Mitchell, W. J. "Roll Over Euclid: How Frank Gehry Designs Buildings." In Frank Gehry, Architect. Edited by J. Fiona Ragheb. NY: Guggenheim Museum Publications, July 2003. ISBN: 0892072776.

Iovine, J. V. "Building a Bad Reputation." New York Times, Sunday, August 8th, 2004.

Minsky, M. "Why People Think Computers Can't." AI Magazine 3, no. 4, (1982). [Reprinted in Technology Review, (Nov/Dec 1983), and in The Computer Culture, (Donnelly, Ed.) Associated University Presses, Cranbury NJ, 1985]

Purpose of Readings

NY article - The relationship between the construction industry and designers

Mitchell - Overall article on digital fabrication.

Minsky - The idea of making intelligent machines
06bDigital Fabricating (cont.)
07aDesign ToolingAmazon logo Abelson, H. and G. Sussman. Structure and Interpretation of Computer Programs. Cambridge, MA: MIT Press, 1996. ISBN: 0262011530. [Read forewords and excerpts.]

Amazon logo Alexander, C. Notes on the Synthesis of Form. Cambridge, MA: Harvard University Press, 1994, pp. 73-95. ISBN: 0674627512.

Amazon logo Minsky, M. The Society of Mind. New York: Touchstone, 1985. ISBN: 0671657135. [Read sections 2.5, 13.3-5, 14.1, 15.10-11]

Amazon logo Maeda, J. Creative Code: Aesthetics + Computation. London: Thames & Hudson, 2004, pp. 112-115. ISBN: 0500285179.

Benjamin, A. and L. Chris. Tooling.

Optional Readings

Hung, C.K. and J. Frazer and T.M. Xi. Interactive Evolutionary Design in a Hierarchical Way. (PDF)

Jefferson, D. et al. The Genesys System: Evolution as a Theme in Artificial Life.

Sims, K. "Evolving Virtual Creatures." Computer Graphics. Annual Conference Series, (SIGGRAPH '94 Proceedings), (1994): 15-22. (PDF)

Amazon logo ———. "Evolving 3D Morphology and Behavior by Competition." In Artificial Life IV Proceedings . Edited by R. Brooks and P. Maes. Cambridge, MA: MIT Press, 1994, pp. 28-39. ISBN: 0262521903.
07bDesign Tooling (cont.)
08Your Design Metaphor

 








© 2009-2020 HigherEdSpace.com, All Rights Reserved.
Higher Ed Space ® is a registered trademark of AmeriCareers LLC.