Game Theory and Political Theory >> Content Detail

Calendar / Schedule


I. Games of Complete Information
1Normal Form Games IThis session covers dominant strategies, pure strategies, mixed strategies, and Nash equilibrium.

Examples include the prisoners' dilemma, battle of the sexes, matching pennies, and chicken.
2Normal Form Games IIThis session covers continuous strategy spaces.

Examples include the duopoly, and spatial electoral competition.
Problem set 1 due five days after lecture 2
3Normal Form Games IIIThis session covers more than two players.

Examples include "truel," oligopoly, and tragedy of the commons.
Problem set 2 due
4Normal Form Games IVExamples include rent-seeking, lobbying, and resource allocation.Problem set 3 due
5Extensive Form Games IThis session covers backwards induction, and subgame perfect equilibrium.

Examples include the centipede game, the Stackelberg duopoly, and legislative rules.
Problem set 4 due
6Extensive Form Games IIExamples include 2-player sequential bargaining, and bargaining in legislatures.Problem set 5 due three days after lecture 6
7Extensive Form Games IIIExamples include sophisticated voting and agenda control.Problem set 6 due
8Repeated GamesExamples include the development of cooperation, and overlapping generations.Problem set 7 due
II. Games of Incomplete Information
9Normal Form GamesThis session covers Bayesian Nash equilibrium.

Examples include the battle of the sexes again, auctions, and the revelation principle.
Problem set 8 due
10Extensive Form Games IThis session covers perfect Bayesian equilibrium.

Examples include signaling games and nuclear deterrence.
Problem set 9 due
11Extensive Form Games IIExamples include cheap talk and the informational role of committees.Problem set 10 due
12Extensive Form Games IIIExamples include the reputations.Problem set 11 due


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