Arts and Architecture >> Film, Television, and Video Theory and Criticism

For Course Instructors

  • Advertise your course for free
  • Feature your course listing
  • Create course discussion group
  • Link to your course page
  • Increase student enrollment

More Info...>>

Course Info

  • Course Number / Code:
  • CMS.600 (Fall 2007) 
  • Course Title:
  • Videogame Theory and Analysis 
  • Course Level:
  • Undergraduate / Graduate 
  • Offered by :
  • Massachusetts Institute of Technology (MIT)
    Massachusetts, United States  
  • Department:
  • Comparative Media Studies 
  • Course Instructor(s):
  • Dr. Alice Robison

  • Course Introduction:

  • CMS.600 / CMS.998 Videogame Theory and Analysis

    Fall 2007

    Course Highlights

    This course includes student work relating to the videogame played during the semester.

    Course Description

    This course will serve as an introduction to the interdisciplinary academic study of videogames, examining their cultural, educational, and social functions in contemporary settings. By playing, analyzing, and reading and writing about videogames, we will examine debates surrounding how they function within socially situated contexts in order to better understand games' influence on and reflections of society. Readings will include contemporary videogame theory and the completion of a contemporary commercial videogame chosen in consultation with the instructor.

    Recommended Citation

    For any use or distribution of these materials, please cite as follows:

    Alice Robison, course materials for CMS.600 / CMS.998 Videogame Theory and Analysis, Fall 2007. MIT OpenCourseWare (, Massachusetts Institute of Technology. Downloaded on [DD Month YYYY].


This course content is a redistribution of MIT Open Courses. Access to the course materials is free to all users.

© 2009-2020, All Rights Reserved.
Higher Ed Space ® is a registered trademark of AmeriCareers LLC.